Snow Slingers · Hacksaw Gaming · RTP 96.29% · max win 10,000x · checked on the demo server
Released November 2024Demo client 1.28.3
Snow Slingers is Hacksaw Gaming's Christmas slot from November 2024: 5x4 reels, 14 paylines, volatility 3 out of 5 and a 10,000x cap. Snow-volver symbols throw one to six snowballs at the grid, a first hit leaves a Wild and a second adds a multiplier, and three or four FS gifts open one of two bonuses. The window below is the studio's demo at 96.29%, played for credits in the browser with no registration and nothing to download.
- Provider
- Hacksaw Gaming
- Released
- November 2024
- Grid and wins
- 5x4, 14 paylines
- Volatility
- 3 out of 5 (Hacksaw)
- RTP
- 96.29% default. Other versions: 94.32%, 92.32%, 88.27%
- Max win
- 10,000x the bet
- Demo bet range
- €0.10 to €2,000.00, starts at €2.00
- Buy menu
- 4 options, 2x to 200x the bet
- Snowballs
- 1 to 6 per Snow-volver; a repeat hit adds 2x to 200x
- Bonus triggers
- 3 FS: Throw Snow! on three lives; 4 FS: You Reap What You Snow, 10 free spins

Play Snow Slingers demo
The studio's own demo with virtual credits. No account, deposit or download.
Ready to play for real?
Cafe Casino is our real-money partner for players from the United States, with a welcome bonus for new players:
300% up to $2,000 + 150 FS 18+ · T&Cs apply · check the RTP in Game info · the demo stays free18+Demo mode uses virtual credits and pays nothing out. Real-money play is for adults only.
Every euro amount on this page is for the €2.00 opening stake, played with the €5,000.00 of credit the window hands out on client 1.28.3. Bets go from €0.10 up to €2,000.00.
Is Snow Slingers just 2 Wild 2 Die with penguins?
No, though the two share a skeleton: 5x4, 14 paylines, Snow-volvers firing snowballs where Revolvers fired bullets, Gift Boxes where Wanted Posters hung, and reel strips of identical length on the demo server. The numbers are another matter. Volatility is 3 against 5, the cap 10,000x against 15,000x, the paytable is reworked, and the menu has four cards with no Best of bonus. In our two logs of 500 spins, 150 brought a Snow-volver and 62 a Revolver.
A first hit makes Snow, the next one a number
A Snow-volver lands showing how many snowballs it holds, from one to six, and throws them at random squares. A Normal snowball on a clean square leaves a Wild Snow symbol. Another snowball on that Snow turns it into a Snow Multiplier, and each later hit raises it by one of fifteen values from 2x to 200x.

Epic Snow-volvers, the gold ones, skip a step: any square their snowballs hit becomes a Snow Multiplier straight away. In the base game they fire before the Normal ones, so a Normal snowball can land on top of a fresh multiplier and push it higher. Two Snow Multipliers on one line are added together, and an emptied Snow-volver stays behind as a plain WILD.
A line of five card symbols is worth 2.5x. Five candy canes or teddy bears return 5x, stockings or trees 7.5x and golden bells 10x. A full line of WILDs makes 20x, the only pay a Wild has on its own.

That firing order decided spin 64, the top win of our log. An Epic Snow-volver threw one snowball and made a 2x Snow Multiplier, two Normal ones added three Snow wilds, and their three empty shells turned into WILDs. Five lines of five card symbols, €5.00 each, were doubled, and the spin paid €56.00.
Throw Snow! spends lives, not free spins
Three FS gifts at once start Throw Snow!, and the reels change. Only Snow-volvers, Reload symbols and blue toy blocks that pay nothing can land, and six Gift Boxes sit above the grid. Snowballs now fly at the boxes, never at the squares.

An adding box carries 2x to 500x and a multiplying box x2 to x20. Each hit adds to the Snow-volver's total or multiplies it, and a Normal Snow-volver then sticks to its square with that total. A Reload collects the totals of the stuck Snow-volvers on its reel, refills them with one to six snowballs and throws again. Here the Epic ones fire last, add their total to every stuck Snow-volver and Reload, and melt away when the following spin starts.
Throw Snow! has no spin count. It holds three lives, each new Snow-volver or Reload restores them, and the third blank spin in a row finishes it, as does a grid full of used Snow-volvers. Only then are the stuck values added up, and the sum is the win in multiples of the bet.
Our only natural Throw Snow! came on spin 52 and ran 11 spins. Four Normal Snow-volvers landed and none of them Epic. The first threw two snowballs, a 4x adding box and then a x2 box, for 8x; the others took 5x, 8x and 3x. No Reload landed, the four totals came to 24x, and with the trigger spin's €2.40 the round made 25.2x the bet.
A Throw Snow! bought for €200.00 shows what an Epic Snow-volver adds. Two Normal ones stuck at 22x and 6x. A gold Epic then hit a 4x box and raised both by 4, and a second Epic hit 5x and raised them again, to 31x and 15x.
A last Normal Snow-volver took 5x before the lives ran out. The end screen added 31x + 15x + 5x into €102.00, 51x the bet after 11 spins, or about half the price of the card.
Ten spins where every Snow Multiplier stays
Four FS gifts open You Reap What You Snow, 10 free spins played on the base-game rules with one change: Snow Multipliers stay where they are until the round ends. A sticky square can be hit again on a later spin, so a value can climb across several throws, and Epic Snow-volvers still fire before Normal ones.
Two more FS gifts inside the round extend it by 2 spins, three by 4. Four FS never came together in our 500 spins, although two landed on 25 base spins, so this bonus is described from GAME INFO alone.
Snow on 150 spins, a multiplier on 27
The figures in this section come from 500 paid spins of €2.00, sent by a script to Hacksaw's demo server with each reply saved. Throw Snow! is the one bonus the tiles count.
The 167 Snow-volvers in the log threw 314 snowballs, never more than 4 from one symbol, and 21 of them were Epic. Most hits only left Snow. A line passed through a Snow Multiplier on 27 spins, mostly at 2x and once at 6x, and those spins paid €235.40.
Counting the Wilds as well, spins with a Snow-volver brought €541.00 of the €633.80 returned. The median paying spin was worth 0.5x, and none reached 50x. The balance stood highest after spin 84, at €5,012.20, and sank to its lowest, €4,632.40, on spin 497; the run ended at 63.4% of stakes.
Low, High, Low, High along the menu
Hacksaw prints a volatility label on each card, and here they alternate. BonusHunt FeatureSpins and Throw Snow! read Low; Snow Day FeatureSpins and You Reap What You Snow read High.
| Option | Price | At €2.00 | RTP | Volatility |
|---|---|---|---|---|
| BonusHunt FeatureSpins Each spin is 3 times more likely to trigger a bonus game | 2x per spin | €4.00 | 96.28% | Low |
| Snow Day FeatureSpins Each spin guarantees that at least 3 Snow-volvers land! FS symbols do not appear in this FeatureSpins mode. | 50x per spin | €100.00 | 96.26% | High |
| Throw Snow! Throw Snowballs to collect multipliers on sticky Snow-volvers | 100x | €200.00 | 96.26% | Low |
| You Reap What You Snow All Snow Multipliers are sticky until the end of the bonus | 200x | €400.00 | 96.26% | High |
The two ACTIVATE cards keep billing, spin after spin, until they are switched off with DISABLE. BonusHunt costs 2x a spin for three times the bonus chance. Snow Day costs 50x for at least three Snow-volvers, and no FS gift can land while it runs, so it never leads into a bonus. Each BUY card is a single payment, with You Reap What You Snow at twice the price of Throw Snow!.

Free credits run the 96.29% setting, and the cards return 96.28% or 96.26%. Because 94.32%, 92.32% and 88.27% also appear in casino listings, a real-money lobby may sit lower, and some regions do without this menu.
What changed from the saloon, number by number
Each part of 2 Wild 2 Die has a winter twin here. Revolver, bullet and Wanted Poster became Snow-volver, snowball and Gift Box; Most Wanted! is now Throw Snow!, and Shootin' Wild! turned into You Reap What You Snow. The boxes keep the posters' values, 2x to 500x or x2 to x20, and both demo servers report base and free-spin reels of identical lengths, and the line count, 14 paylines, did not change. Most of the numbers around them moved.
- Volatility 3 here, 5 there; cap 10,000x against 15,000x; demo RTP 96.29% against 96.25%.
- Five card symbols pay 2.5x instead of 3x, the best symbol 10x instead of 15x, five Wilds 20x instead of 15x.
- BonusHunt 2x for three times the chance, against 5x for ten times; Snow Day 50x against 100x; Throw Snow! 100x against 130x; the sticky bonus 200x in both.
- No BEST OF BONUS scatter and no Best of cards: the symbol list on the server simply lacks them.
Our two logs sit where the volatility ratings suggest. 2 Wild 2 Die paid on 27.2% of its spins, found no bonus and peaked at 70x; Snow Slingers paid on 35.2%, found one Throw Snow! and topped out at 28x.
Does an Epic Snowball need to hit Snow first?
No. Whatever square it hits, empty or already Snow, becomes a Snow Multiplier on the spot.
Are Snow Multipliers kept between base-game spins?
No. Only You Reap What You Snow makes them sticky, and then they stay until its last free spin.
Does Throw Snow! always use up all three lives?
Not always. If every square fills with used Snow-volvers, the round stops at once with lives left over.
Do multiplying Gift Boxes multiply the whole bonus?
No. A x2 to x20 box multiplies the total of the Snow-volver whose snowball hit it; the totals are only added together at the end.
Which card can never start a bonus?
Snow Day FeatureSpins. It guarantees three Snow-volvers a spin but keeps FS gifts off the reels.
Is there a Best of bonus, as in 2 Wild 2 Die?
No. The menu has four cards, and the game has no Best of scatter to win one naturally.
Snow Slingers keeps the snowball mechanic in sight far more often than its western parent did, a Snow-volver on almost one spin in three of our log, and pays more often, in smaller amounts. The cheaper bonus, Throw Snow!, runs on lives and pays nothing until it ends, so one long round can look quiet until the total appears.
