Marlin Masters · Hacksaw Gaming · RTP 96.24% · max win 7,500x · checked on the demo server
Released February 2025Demo client 1.28.0
Every Marlin in Marlin Masters arrives with a price printed on it, from 1x to 1,000x the bet, and the Fisherman is the symbol that cashes it in. Hacksaw Gaming's February 2025 release puts 14 paylines on a 5x4 grid, caps a win at 7,500x the bet and has three free spins bonuses, two of them built around a Marlin Progress Bar. The window below loads the studio's own demo, which plays free in the browser on the 96.24% version. Registration is not part of it, and neither is a download. Volatility is rated 3 of 5.
- Provider
- Hacksaw Gaming
- Released
- February 2025
- Grid and wins
- 5x4, 14 paylines
- Volatility
- 3 out of 5 (Hacksaw)
- RTP
- 96.24% default. Other versions: 94.39%, 92.35%, 88.35%
- Max win
- 7,500x the bet
- Demo bet range
- €0.10 to €2,000.00, starts at €2.00
- Buy menu
- 4 options, 3x to 200x the bet
- Fisherman
- Collects each Marlin on the grid once, multiplier x1 to x20; at most one per reel
- Bonuses
- Reel It In! (3 FS, 10 spins), Off the Hook! (4 FS, 15 spins), Plenty of Fish in the Sea (5 FS, 10 spins, not for sale)

Play Marlin Masters demo
The studio's own demo with virtual credits. No account, deposit or download.
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300% up to $2,000 + 150 FS 18+ · T&Cs apply · check the RTP in Game info · the demo stays free18+Demo mode uses virtual credits and pays nothing out. Real-money play is for adults only.
Prizes on the Marlins are printed in euros, so at the default €2.00 stake a €2 Marlin is 1x and a €20 one 10x. Everything on this page was played at that stake on client 1.28.0, from our 500 logged spins to the screenshots and the video.
What exactly does the Fisherman collect in Marlin Masters?
The cash value of every Marlin symbol on the grid, each Marlin once, multiplied by the Fisherman's own value: x1 to x5, x10, x15 or x20. He ignores other Fishermen. Two or three Fishermen on one spin each collect the same Marlins again, and a Marlin that has already paid on a Lootline is still collected. If no Marlin is in view he adds nothing, but inside a bonus he still moves the Marlin Progress Bar one step.
Marlins carry cash, lines carry Marlins
Marlin values climb from 1x to 10x in single steps, then 15x, 20x, 25x and 50x, and at the top 100x, 250x and 1000x, according to GAME INFO. Hacksaw's web page has one more step, 500x, missing from the in-game list, and the demo server's own symbol table holds a 500x Marlin as well.
A Marlin can pay without any Fisherman. Three or more of them on one of the 14 lines, read from reel 1, form a Lootline and are paid the sum of their values. On those same lines the ordinary symbols pay little: 0.1x to 2x for the five card ranks, 0.5x to 5x for the brown and green fish, and from 1x up to 7.5x for the red fish and the barracuda. The Wild, an anchor and rope marked W, pays only as a five, for 10x.

We caught that 11.1x spin, Fisherman-free, in our on-screen session. Across the 500-spin log, base-game Lootlines turned up 6 times and paid €82.00 between them.
One Fisherman per reel, and each one pays for every Marlin
The Fisherman, a bearded man holding a golden anchor, is the other way to cash a Marlin. A reel holds one at most, so a spin can show five. He gathers every Marlin on the grid once, on a line or not, and multiplies their sum by the value on his tile.

On that frame €18 of Marlins times 3 gives €54.00, or 27x the bet. Our log adds two cases the rules only imply. On spin 455 two Lootlines paid four Marlins, and then the Fisherman collected all four plus a fifth that sat off the lines. Each of the four was paid at least twice; the two on both Lootlines were paid three times. In the second natural bonus three Fishermen landed together and each took the same three Marlins worth €10.00, so they paid €30.00.
Without Marlins he has nothing to multiply. At least one Fisherman landed on 21 of our base spins, and on 14 of them the sea was empty. One was spin 389, with three Fishermen and no catch. Spin 386 was another, although its Fisherman carried x15, the only base-game one above x1.
Twelve squares of Fishermen above Reel It In!
Reel It In! needs three FS scatters and gives 10 free spins under a bar of twelve grey Fisherman squares, set in three groups of four. Every Fisherman that lands lights one square, catch or no catch. Each completed group adds 10 spins and raises the lowest Fisherman multiplier from then on: x2 after the fourth square, x4 after the eighth and x10 after the twelfth, printed on the bar as MIN X2, MIN X4 and MIN X10.
Four FS start Off the Hook! with 15 spins and a stronger bar, on which every Fisherman carries x2 or more from the first spin. Its upgrades add 15 spins each and lift that floor to x4, then x10, then x15.

We bought Reel It In! for €130.00 for the clip below. Its only Fisherman came on the sixth free spin, collected €34.00 from five Marlins, one of them worth 10x, and lit the first of the twelve squares. Three small line wins later the round ended on TOTAL WIN 37.40, 18.7x the bet.
Each of our three natural rounds was a Reel It In! as well. They brought 2, 3 and 2 Fishermen, so across all four rounds no bar got past its third square and no round played an 11th spin. A higher multiplier can still land without an upgrade; in the first natural bonus a x4 Fisherman turned €18.00 of Marlins into €72.00.
Plenty of Fish in the Sea, the round with no card
A badge on the intro screen announces a hidden bonus, and this is it. Five FS symbols in one base spin start Plenty of Fish in the Sea with 10 free spins, each of which brings at least one Marlin and one Fisherman, and no Marlin in the round is worth less than 5x. The rules mention no Progress Bar for it.

Apart from the three bonus triggers, no spin in our log showed more than two FS symbols. The buy menu has no card for this round, so it opens only when five FS land on one spin.
21 Fisherman spins, 7 with a catch
Most base-game wins are small change. 29.6% of our spins paid something and the median hit was 0.2x, while the longest dry spell ran to 13 spins.
Fisherman collections, all 7 of them at x1, paid €138.00 and the Lootlines €82.00, together 62% of the €354.00 the base game returned. Our top base-game result was the double payment on spin 455, worth 26.5x.
Those three rounds paid 47.6x, 54.8x and 46.8x. The biggest of them started on spin 227, and its largest free spin was four Lootlines worth €76.00 with no Fisherman in sight. The balance never stood higher than after the first spin. It finished on its lowest figure, €4,652.40, a return of 65.2% on €1,000.00.
Fishy FeatureSpins against a bought Reel It In!
BonusHunt and Fishy, the two FeatureSpins cards, keep billing each spin until they are switched off. At 3x the bet, €6.00 here, BonusHunt makes each spin five times likelier to start a bonus. Fishy FeatureSpins costs 50x a spin for at least one Fisherman and two Marlins every time, so the sea is never empty, although no FS symbol can land while it runs.
| Option | Price | At €2.00 | RTP | Volatility |
|---|---|---|---|---|
| BonusHunt FeatureSpins Each spin is 5 times more likely to trigger a bonus game | 3x per spin | €6.00 | 96.31% | Very high |
| Fishy FeatureSpins Each spin guarantees that at least 1 Fisherman symbol and 2 Marlin symbols land | 50x per spin | €100.00 | 96.25% | High |
| Reel It In! 10 free spins with the Marlin Progress Bar | 65x | €130.00 | 96.27% | Medium |
| Off the Hook! 15 free spins with an extra powerful Marlin Progress Bar | 200x | €400.00 | 96.30% | High |
For scale, spin 455, our best base spin with a Fisherman, paid 26.5x in all, about half the cost of one Fishy spin. The two bonus cards sell Reel It In! at 65x and Off the Hook! at 200x. Reel It In! carries the label Medium; the other three cards say High or Very high.

The demo's own GAME INFO states 96.24%. Hacksaw's page for this game has no data block, so the lower versions, 94.39%, 92.35% and 88.35%, come from casino listings, and any of them may be the one a casino has installed. Buying a feature is not allowed in every country either.
Lootlines here, LootLines again in Rome
The word came back two months later. Reign of Rome, released in April 2025, also pays its cash symbols on LootLines, and there the Tributes, counted from reel 1, either add or multiply. Here the Marlins are read on a line as well, but a Fisherman can then take them from any square, on the line or off it.
Le Fisherman leaves the collecting to Buckets on a 6x5 cluster grid, and a Bucket that has collected once never collects again. No such limit applies to the Fishermen in this game, who each collect all the Marlins even when another has just done the same.
Hacksaw has since built three more games on this one, all under the Marlin Masters name: The Big Haul, Atlantis and OG. None has a review here yet.
Does a Fisherman pay anything with no Marlin on the grid?
No. His value only multiplies Marlins, so an empty grid leaves him nothing to pay, as on 14 of our 21 base spins with a Fisherman. Inside a bonus he still lights a square on the bar.
Can one Marlin be paid twice in a single spin?
Yes. A Lootline pays its Marlins, then each Fisherman collects every Marlin once more. Spin 455 of our log paid €26.00 on two Lootlines, then a x1 Fisherman took the same Marlins and one more for another €26.00.
Is there a 500x Marlin?
Most likely yes, although GAME INFO jumps from 250x straight to 1000x. Hacksaw's web page and the demo server's symbol table both have one. The largest Marlin in our clip was €20, which is 10x.
Can Plenty of Fish in the Sea be bought?
No. It needs five FS symbols in one base spin; the menu sells only the other two bonuses and two kinds of FeatureSpins.
How does Marlin Masters OG differ from this game?
Hacksaw describes OG as a 5-reel game with 3 rows instead of 4 and gives it its own RTP list of 96.25%, 94.23% and 92.27%. Its three bonuses carry the same names as here.
The money in this game comes through its Marlins, three on a line or a Fisherman's haul, and the plain symbols matter little. In our session a Fisherman found Marlins on 7 of 500 spins, and none of the four Reel It In! rounds we saw gathered the four Fishermen a first upgrade needs.
