Dusk Princess · Hacksaw Gaming · RTP 96.21% · max win 10,000x · checked on the demo server
Released March 2026Demo client 1.11.2
Every cluster that pays in Dusk Princess also pushes a bar above the grid closer to its next set of Wilds. Hacksaw Gaming released the game in March 2026 on a 6x5 grid where five or more touching symbols pay, then leave with every other symbol of their kind (Super Cascades). Hacksaw's own client of the game runs free in the window below, and nobody asks you to register. The bar is the Blessing Bar, its Wilds carry multipliers, and no round pays more than 10,000x the bet.
- Provider
- Hacksaw Gaming
- Released
- March 2026
- Grid and wins
- 6x5, cluster pays
- Volatility
- 3 out of 5 (Hacksaw)
- RTP
- 96.21% default. Other versions: 94.42%, 92.30%, 86.10%
- Max win
- 10,000x the bet
- Demo bet range
- €0.10 to €2,000.00, starts at €2.00
- Buy menu
- 4 options, 3x to 250x the bet
- Blessing Bar
- 8 winning symbols to fill it, then 2 more each time (GAME INFO); awards multiplier Wilds
- Bonus games
- The Dusk Court (3 FS), The Lunar Court (4 FS), hidden The Night Court (5 FS)

Play Dusk Princess demo
The studio's own demo with virtual credits. No account, deposit or download.
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300% up to $2,000 + 150 FS 18+ · T&Cs apply · check the RTP in Game info · the demo stays free18+Demo mode uses virtual credits and pays nothing out. Real-money play is for adults only.
Above sits Hacksaw's own build at €2.00, the bet behind every euro figure below, running the 96.21% version. Lower ones in casino listings: 94.42%, 92.30% and 86.10%; the version in play shows in GAME INFO. Where a regulator bans feature buys, the BUY BONUS button is gone.
Super Cascades take every symbol of the winning kind
A cluster needs at least five matching symbols joined edge to edge; diagonal contact does not count. After a win, Super Cascades remove every regular symbol of the winning type, touching the cluster or not, before the refill.
| Symbol | 5 | 6-7 | 8-10 | 11-13 | 14-17 | 18+ |
|---|---|---|---|---|---|---|
| Green and blue gems | 0.1x | 0.2x | 0.5x | 1x | 2x | 5x |
| Purple gem | 0.1x | 0.2x | 0.5x | 1x | 2x | 10x |
| Orange and red gems | 0.2x | 0.4x | 0.7x | 1.5x | 3x | 10x |
| Candle, cards | 0.5x | 0.8x | 1.5x | 3x | 10x | 50x |
| Teapot | 0.8x | 1.2x | 2.5x | 5x | 15x | 75x |
| Fan | 0.8x | 1.2x | 2.5x | 5x | 15x | 100x |
| Tiara | 1x | 1.5x | 5x | 10x | 25x | 150x |
In our base-game log 277 of the 371 paying grid states lost loose symbols this way, 750 in all.

What fills the Blessing Bar, and what comes out when it is full?
Winning symbols fill it. GAME INFO says the first fill needs an 8-symbol win and each later one 2 more, and a part-filled bar empties before the next spin. A full bar activates, resets and places Wilds with a multiplier each: 3 Wilds the first time, then either one Wild more or a random 1x to 500x added to the multiplier. In our 500 logged spins, 106 of the 136 base-game activations came at x1.
The bar's ladder, mostly stuck at x1
Our log opens each base spin with the bar set to 3 Wilds at x1. A x1 Wild completes clusters but leaves their value alone. In base game and bonuses alike, every activation raised one of the two numbers for the next award: 82 times the multiplier, 74 times the Wild count, never both. The largest addition we saw was +4x; GAME INFO's list runs to 500x.
Printed rule and server do not quite agree. On 19 spins of our log, starting with 8, 61, 79, 88, 113 and 131, a single seven-symbol cluster set off the first three Wilds; for later fills in a spin the server's counter asked for 10, 13, 16 and 19 symbols, steps of three rather than two.

Activations were rare: 85 of our 496 base spins reached one, and of 136 awards 106 came at x1, 26 at x2 and 4 at x3. The 14 spins with a multiplied cluster paid €247.40 of the base game's €536.40. In the best, spin 332, four Wilds at x2 sat in four clusters at once and turned €6.20 into €33.60; the spin paid 27.5x.
A bar that carries over between free spins
The Dusk Court takes three FS symbols: 10 free spins in which the bar's fill, the Wilds and the multiplier carry over from 3 Wilds at 2x. Four open The Lunar Court at 4 Wilds and 5x, with a 15-symbol first fill and 3 more each time; five open the hidden Night Court, where the bar fires every spin from 6 Wilds at 10x. No FS symbol lands in a Court, so no round outlasts ten spins.
By the server's counter our four natural Dusk Courts followed that Lunar Court rule, 15 and then 3 more. We also bought one for €130.00. The boxes beside the bar show the next award; they opened at 3W and 2x. The first three Wilds joined no win, four at 2x helped the fourth spin to €5.00, and TOTAL WIN read €6.80 after eight spins.

The ninth spin brought four Wilds at 3x and €6.00, the tenth five at 3x and €16.60. TOTAL WIN closed at €29.40, 14.7x the bet, or 23% of the price.
Four Courts in 500 spins, all of them Dusk
These figures come from 500 paid spins at €2.00, played by script against Hacksaw's demo server on 24 October 2026 without touching the buy menu.
Our four Courts came on spins 49, 302, 395 and 458 and returned 31.5, 62.1, 36 and 64.9 times the stake: €389.00, or 42% of the €925.40 returned. The second began right after the balance touched its low of €4,757.20 on spin 301.
On spin 302 the multiplier went from 2x to 12x while the Wilds stopped at 4, and one free spin paid €91.40; on 395 the Wilds went from 3 to 6 and the multiplier only to 3x. The whole log returned 92.5%.
Medium on every buy card
Whatever the price, the BONUS BUY window labels each card Volatility: Medium. Blessed FeatureSpins, 50x a spin, start each spin with a full bar and an activation of 3 Wilds at 5x, with FS symbols switched off.
| Option | Price | At €2.00 | RTP | Volatility |
|---|---|---|---|---|
| BonusHunt FeatureSpins Each spin is 5 times more likely to trigger a bonus game | 3x per spin | €6.00 | 96.35% | Medium |
| Blessed FeatureSpins Each spin starts with a full Blessing Bar and an activation; Wilds start at 3 and Multipliers at 5x | 50x per spin | €100.00 | 96.28% | Medium |
| The Dusk Court 10 free spins with a progressive Blessing Bar, Wilds and Multipliers | 65x | €130.00 | 96.19% | Medium |
| The Lunar Court 10 free spins where the awarded Wilds start at 4 and Multipliers at 5x | 250x | €500.00 | 96.30% | Medium |

In theory the cards return 96.19% to 96.35%, against 96.21% for plain spins.
Answers for a first session
Sources: GAME INFO, the BONUS BUY window and both of our sessions.
Half-full Blessing Bar at the end of a spin: kept or lost?
In the base game it empties and the next spin restarts at 3 Wilds and x1. In the Courts it carries over.
How are two Wilds in one cluster counted?
Their multipliers are added first. On spin 332 of our log three x2 Wilds in one cluster turned €2.40 into €14.40.
What is a x1 Wild good for?
Substitution: it can join two groups into one paying cluster without multiplying the win.
Can FS symbols land during the Courts?
No. GAME INFO rules them out in all three Courts and in Blessed FeatureSpins, so a round never runs past its 10 free spins.
What triggers The Night Court, and can it be bought?
Five FS symbols at once in a base spin. It is not for sale, and our 500 logged spins never reached it.
Do casinos run the same 96.21% as the demo?
Not always. Listings also show 94.42%, 92.30%, 86.10%. The free demo runs 96.21%.
Where Dusk Princess parts ways with Cloud Princess
Both have a 6x5 grid with cascades, a 10,000x cap and volatility 3, with 10 free spins for 3 FS symbols or a different 10 for 4. In our Cloud Princess review the multipliers are symbols that add up and multiply the whole spin at its end; here they ride on Wilds and touch only the clusters those Wilds join.
Cloud Princess pays eight of a kind anywhere and adds free spins for extra FS symbols; Dusk Princess wants five touching, adds none and hides a third bonus. Buys cost 100x and 200x there, 65x and 250x here. Our logs: 0 bonuses and 29.4% paying spins for Cloud Princess, 4 and 41.2% for Dusk Princess.
Dusk Princess builds slowly on this evidence: the bar went off on about one base spin in 6, mostly with x1 Wilds, and the median win was 0.5x. The multipliers grew inside the Courts; our bought one stopped at 3x, the four natural ones paid 31.5x to 64.9x.
