Le Digger · Hacksaw Gaming · RTP 96.26% · max win 15,000x · checked on the demo server
Released May 2026Demo client 1.33.0
Each cluster win in Le Digger removes a layer of rock along with the symbols, and only the third layer pays out in Coins. Hacksaw Gaming released it in May 2026 on a 6x5 cluster grid, and the studio's free build of it opens here with no registration or deposit. Down there wait Coins of 1x to 500x the bet, Clovers and Collectors. Three to five FS scatters start a bonus, and the two smaller bonuses can be gambled for something bigger. No win in any mode can pass 15,000x the bet.
- Provider
- Hacksaw Gaming
- Released
- May 2026
- Grid and wins
- 6x5, cluster pays
- Volatility
- 3 out of 5 (Hacksaw)
- RTP
- 96.26% default. Other versions: 94.29%, 92.32%, 86.21%
- Max win
- 15,000x the bet
- Demo bet range
- €0.05 to €2,000.00, starts at €2.00
- Buy menu
- 4 options, 3x to 250x the bet
- Coins
- Bronze 1x-4x, Silver 5x-10x, Gold 20x-50x, Diamond 100x-500x
- Bonuses
- Tomb Service (3 FS), Dig It (4 FS), Gold Digger (5 FS, hidden), 10 free spins each

Play Le Digger demo
The studio's own demo with virtual credits. No account, deposit or download.
Ready to play for real?
Cafe Casino is our real-money partner for players from the United States, with a welcome bonus for new players:
300% up to $2,000 + 150 FS 18+ · T&Cs apply · check the RTP in Game info · the demo stays free18+Demo mode uses virtual credits and pays nothing out. Real-money play is for adults only.
No other Le game reviewed here lets the stake go under €0.10, while this window accepts €0.05 to €2,000.00. It opens at €2.00, the bet behind all our euro amounts.
What a Le Fisherman player will recognise
Much of the rulebook comes from Le Fisherman and Le Bandit. Five or more matching symbols joined edge to edge pay, then every symbol of the winning kind leaves the grid, the Super Cascade rule of both games. Clovers multiply as in Le Fisherman, x2 to x20 on adjacent squares (Green) or the whole grid (Gold).
Five things change. No Rainbow is needed: a position opens once the digging reaches its third layer. On the Coin scale, Bronze starts at 1x, Gold stops at 50x and Diamond begins at 100x, where Le Fisherman had 0.2x, 100x and 150x. Here the Collector empties the whole grid, as Le Bandit's Pot of Gold does, never a 3x3 patch like a Bucket. A triggered bonus comes with a gamble, where Le Pharaoh gave a pick of two bonuses. And the lantern pays 200x for 14 or more, a step beyond Le Fisherman's 12+ scale.
Stone, then earth, then the pit with the Coins
Each of the 30 positions has three layers. The first two hold paying symbols, Wild Dynamite and FS scatters, and a winning symbol takes the layer behind it when it goes. A square dug down to layer 3 waits until the spin's wins and Dynamite are done, then shows its Special symbol.

Collectors set the size of a reveal. After the Clovers, each one in turn stores every Coin and activated Collector on the grid. The emptied squares reveal new symbols, and the sequence repeats.
Sticks for 2x2, a bundle for 3x3
After the grid settles, Smokey may throw one to five sticks, each clearing a 2x2 square of symbols and one layer. Wild Dynamite substitutes for paying symbols and has no paytable line. A stick that hits one sets it off across a 3x3 square, and any Wild Dynamite inside goes too.

Without help, throws are rare. Only 12 of our 500 logged base spins had one (ten single sticks, two pairs), and none reached a Wild Dynamite. Dynamighty FeatureSpins guarantee one to five every spin, at 75x each.
Three bonuses, and a gamble in front of two
Tomb Service, from three FS scatters, plays 10 free spins with a Dynamite Collector beside the grid. It keeps each Wild Dynamite that is part of a win, and on the last spin Smokey throws that many sticks. Two more scatters add 2 spins, three add 4.

The offer comes before any free spin. On the Tomb Service we bought for €160.00, our rig pressed CONTINUE, and the 10 spins paid €332.80, 166.4x the bet. With 8 left on the counter, Smokey threw Dynamite onto the Wild Dynamite on the left reels, and seven squares opened: six Coins of 1x to 7x and a 100x Diamond, €240.80 with a small cluster. Two Wild Dynamite in later wins filled the crate, and on the last spin its two sticks freed eight more Coins, €53.20 of the total.
Dig It, from four scatters, swaps the Collector for a Blast Bar fed by symbols removed from layers 1 and 2. At 85 it makes Silver the lowest Coin and adds 5 free spins, and refills of 100 and 115 raise the floor to Gold, then Diamond. Gold Digger, the hidden bonus for five scatters, throws five Dynamites every free spin and never reveals a Bronze Coin.
What do you get for pressing GAMBLE instead of CONTINUE?
You swap the 10 free spins for one of four outcomes in Tomb Service: an upgrade to Dig It, or an instant prize of a Bronze (1x-4x), Silver (5x-10x) or Gold (20x-50x) Coin. An upgrade brings the same choice again in Dig It, now with eight outcomes: Gold Digger, two Silver, four Gold and one Diamond prize of 100x to 500x. GAME INFO gives a natural bonus 96.26% RTP if you never gamble, 96.28% if you always gamble once and 96.27% if you always gamble twice.
No coin above 6x in 500 spins
A script placed 500 paid spins of €2.00 on the studio's demo server and saved each reply. Offered the gamble, it always took the free spins.
Layer 3 opened on 31 base spins: 95 Coins, 87 Bronze and 8 Silver, for €382.00, against €278.40 from all base-game clusters. Spin 135, the best base result at 20.4x, owed €38.00 of it to nine Coins. No Gold, Diamond, Clover or Collector appeared in the log.
Both natural bonuses were Tomb Service, on spins 221 and 261, and the tenth free spin settled each. In the first the Collector held three sticks, one struck a Wild Dynamite, and 13 Coins followed for €64.00. The tenth spin paid €68.00 of the €96.00 total. In the second, two sticks led to a €34.00 reveal.
The median win was 0.6x and the worst dry patch 13 spins. With 80.1% returned, the balance closed at its lowest point, €4,801.20.
80x for the right to gamble
BonusHunt and Dynamighty take their price from each spin until you stop them with DISABLE. Gold Digger has no card.
| Option | Price | At €2.00 | RTP | Volatility |
|---|---|---|---|---|
| BonusHunt FeatureSpins Each spin is 5 times more likely to trigger a bonus game | 3x per spin | €6.00 | 96.21% | High |
| Dynamighty FeatureSpins Each spin guarantees that Smokey throws 1-5 Dynamite | 75x per spin | €150.00 | 96.27% | High |
| Tomb Service Choose between a Gamble or 10 free spins with a Dynamite Collector that activates at the end of the bonus | 80x | €160.00 | 96.22% | Medium |
| Dig It Choose between a Gamble or 10 free spins with a Blast Bar that, when full, upgrades the minimum Coin type on reveals | 250x | €500.00 | 96.23% | High |
Three of those RTPs assume you always gamble to the end: a bought Tomb Service returns 96.30% if never gambled, and Dig It 96.33% played against 96.23% gambled. Every cash outcome of the Tomb Service gamble, 50x at most, is below its 80x price, and the only outcome priced above it is the upgrade to Dig It, a 250x card.

The same 80x and 250x pair buys the bonuses of Le Santa, Le King and Le Bunny. Our free credits played the 96.26% version. The lower 94.29%, 92.32% and 86.21% turn up in casino listings and may be what a casino runs, and some markets leave these cards out.
Before you light the first fuse
The GAME INFO screens of client 1.33.0 are the source for all six.
Can Smokey's Dynamite blow up an FS symbol?
No. FS symbols and layer 3 are immune to thrown sticks and to Wild Dynamite blasts.
How do you reach Gold Digger without five scatters?
Through the Dig It gamble, one of whose eight outcomes is the upgrade. Gold Digger itself cannot be bought.
Does a Clover multiply Collectors as well as Coins?
Yes, by x2 to x20: a Green Clover on adjacent squares, a Gold one across the grid. Clovers act first, so a Collector stores the multiplied values.
Do two Dynamites on the same square dig two layers?
No. Two Dynamites on one position remove a single layer there.
Does gambling lower the RTP of a bought Tomb Service?
Once, no: 96.32% against 96.30% for never gambling. Always gambling twice brings it to 96.22%.
How many Blast Bar fills make Diamond the lowest Coin?
Three, at 85, 100 and 115 removed symbols. The bar keeps its count between spins and fills at most once per free spin.
A Le game that asks you to bet the bonus
Le Digger moves the series' money from a Rainbow to a shovel. Our third layer opened often enough to outpay the clusters, yet never above Silver, and no Clover or Collector came up. The gamble is the one new decision, and GAME INFO prices it within 0.02 points of RTP for a natural bonus. Our 80.1% comes from a single sample.
